Quests: The Student Experience
Knowing what a quest looks like from the student side helps you design maps that are easy to follow. This page walks through what your students see.
Finding Quests
- Students click the Quests button in their HUD
- They see a list of all active quests with their progress
- Clicking a quest opens the full-screen map
Only quests that are Active in their class show up. Drafts stay hidden.
Objective Status
On the map, objectives are color-coded by status:
- Locked (gray) — Prerequisites not yet completed
- Available (blue) — Ready to interact with
- Pending (orange) — Submitted, awaiting teacher approval
- Completed (green) — Done
Students can only interact with available objectives. Completing an objective automatically unlocks the next ones in the path.
Completing Objectives
- Task (auto-complete) — Click the objective → read the details → click "Mark as Complete"
- Task (needs approval) — Click the objective → read the details → click "Submit for Approval" → wait for you to approve
- Info — Click the objective → read the content → automatically completed
- Quiz — Click the objective → answer all questions → submit → see results immediately
Student Rewards
When a student completes an objective, any configured rewards (Experience, Gold, Mana, Health) are applied to their account immediately. If the quest has bonus completion rewards, those are awarded when the student finishes all objectives.
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